﻿using UnityEngine;
using System.Collections;

public class ManualControl : MonoBehaviour {
	
	public EasyJoystick Joystick;

	
	// Update is called once per frame
	void Update () {
		
		if (Application.platform == RuntimePlatform.WindowsPlayer){
			if (Joystick != null ){
				Joystick.visible = false;
				Joystick.On_Manual(new Vector2(Input.GetAxis ("Horizontal"), Input.GetAxis("Vertical")));
			}
		}
	}
}
